Gravity Heist
Welcome to Gravity Heist, a short puzzle platformer game made as part of a game development module at https://iggi.org.uk/
The initial concept was to develop a puzzle platformer around gravity changing, inspired by games like VVVVV, Portal 2D and N+. Enjoy our game and let us know your comments.
Developed by , Louise Bryce, Michael Saiger and Oliver Withington.
Status | In development |
Platforms | HTML5 |
Author | mikethingsbetter |
Genre | Platformer, Puzzle |
Made with | Unity |
Tags | Puzzle-Platformer, Space |
Comments
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I'm blown away by the quality of this for such a short game design module! Character movement felt good to me with a manageable amount of sliding, controls were intuitive, and I'm especially impressed by both the level design and the aesthetics/audio. No real points of criticism, cool game and well done :)
I think I would prefer if it was less floaty (so stops immediately after keypress, like Mario) or even MORE floaty, so that when you jump there's a bit of a hover or a slower descent, so it feels like you're piloting this hover mech. Also, I don't think many games use a slower-descent mechanic (like the Princess in Super Mario Bros 2) so that could give some awesome gameplay options!
The grabbing was a little like "am I grabbing or not?", so some kind of UI feedback would be awesome. The mouse to shoot took a second, and also the gun disappeared on the next screen so I assumed I no longer had it, but I did! Bwhahaha.
Loved the gravity switching! Worked it out.
I'd love to see the character movement made a bit more hover-robot like, to see how it feels.